It’s nice when a design finally clicks. The pieces come together and it can start to handle the pressure of players pushing the game. Last night I had two play tests of Plutocracy. In the second game one player kept completing missions. Completing a mission gives you a point and expands your abilities for the … Continue reading When Things Work
Month: January 2018
The Mines of Mi Otal
Topic suggested by CM Perry (@BHFuturist). The Mines of Mi Otal is a worker placement game that I started designing for The Game Crafter Worker Placement Challenge which was due the end of May 2016. So I probably started it a month or two earlier. Thinking back on it, this design and contest were responsible … Continue reading The Mines of Mi Otal
Why I Back
I wasn’t sure what to write about this week so I asked the wisdom of Twitter and got a lot of good ideas. I’ll start with the first one from Odin Phong (@PhongOdin). What makes me back a Kickstarter? I’ve listened to a lot of podcasts about good Kickstarter creator practices and how to get … Continue reading Why I Back
Episode 29 – Contributors 1
Wednesday, January 10, 2018 Episode 29 Welcome to The Board Game Workshop. Win a copy of Roll for the Galaxy Send Questions to questions@theboardgameworkshop.com Brendon Soltis Including All Meeples twitter.com/_gaming4justice gamingforjustice.com Bez Games Are Exactly Like… twitter.com/stuffByBez http://www.stuffbybez.com/ Tom Gurganus Go Forth and Game twitter.com/tomgurg goforthandgame.com Chris Anderson twitter: https://twitter.com/BlueCubeBGs website: http://www.BlueCubeBoardGames.com facebook: https://www.facebook.com/BlueCubeBoardGames/ https://www.theindiegamereport.com … Continue reading Episode 29 – Contributors 1
Audience
When designing a game it’s important to know your audience. No game is for everyone. You must know the capabilities of your audience when it comes to your game. If you are designing a game for young children, it would be a bad idea to rely on text. If your audience likes deep narrative, they … Continue reading Audience